so the new update is out. took me about 2h to load -.-
what do you think about it?
personally, I hope the data for back to karkand is already inside this pack and I don't have to load another 2h next week.
good things:
- TacLite is less annoying now, but I didn't care anyway. You always saw the middle of the light and could spray the [censored] down
- .44 got even more range...yessss
- game runs far more stable, uses a bit less RAM and doesn't crash every 4-5 rounds. as for the other bugfixes...I guess they're good too. especially the spawn-fix on Team-DM.
- the needed coop-points to unlock the weapons has been dramatically reduced. G3 from 440k to 160k. as I think it's good they reduced it, I think the overdid it there a bit.
- the increase of flares for the helicopter-gunner makes it possible to take out even a heck of a helicopter-team when playing in a fine squad by Stingers.
bad things:
- Increasing the strength of the Jets against AA-Missiles/Stingers/etc. makes it really really hard to go against a good pilot. Had such a case yesterday when two pilots on Kharg Isle caused our loss because of their superiority
- they want you to use burst-fire, which wasn't really effective in BF2 - I always used semi-automatic, but this doesn't really work either in BF3 - by reducing the accuracy of automatic fire. Well, I was very tired yesterday, and when I'm very tired I just empty the full magazine when shooting, but it's really strange. when I was sure to eliminate 2 (as I would have done before the update) the result were two kill-assists with about 55. This btw makes the AEK and the F2000 now even, bcs of the AEKs superior accuracy in comparison to the F2000.
- PDW-R is still overpowered
- They decreased the power of the AA against Infantry and tanks. frankly...I'm kind of sad about this. Sure, the AA was a pure cheater-vehicle which didn't have to fear a tank, in fact I destroyed several with it, but it was kinda charming. with the AA less effective, I fear alll those lousy tank-n00bs who sit in a tank all the time and think they got skill when waiting just in front of a spawnpoint. espacially because tanks now have better chances against guided missiles.
- they still didn't make the Javelin more powerful
but that's just my honorable opinion.
what's yours?