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aceofhicks

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BF3 Discussion Topic
« on: October 25, 2011, 08:40 pm »

BF3 is out. What do you think of it?
« Last Edit: November 05, 2011, 01:45 am by aceofhicks »
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #1 on: October 27, 2011, 10:29 pm »

Meh.
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #2 on: October 27, 2011, 10:31 pm »



http://www.rockstargames.com/

What do you guys think? Personally, I can't wait!

I can't imagine anything worse... GTA has always bored me very quickly...

Besides, not really comparable to BF3 or MW3... MW3 is set to be crap in comparison to BF3, but then I found all the CoDs to be complete trash anyway.
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Republic at War

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #3 on: October 28, 2011, 01:29 am »

Agree on both of DVW's points, BF3 will blow CoD3 out of the water and into orbit.
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Doktor von Wer

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #4 on: October 28, 2011, 02:14 am »

Agree on both of DVW's points, BF3 will blow CoD3 out of the water and into orbit.

CoD3 will probably still sell just as well (or better) for two reasons:

1. It's for more casual gamers - it's just an arcade, game, basically.
2. All the hype surrounding the brand.

BF3 is always going to be a better made, better looking and better functioning game than whatever CoD do with MW3, simply because CoD don't try to make their games compete on a serious scale - they just pack a bit of improvement onto the same engine into each new game and release it with a new campaign and boom, the brand sells.

It is designed as a cash cow; if CoD spent the same time and intricate development that went into Frostbite 2 and Battlefield 3 on each release, they wouldn't be able to perpetuate their brand and the hype, because it'd take much longer to develop each game and they wouldn't be able to sell as many new editions and expansions as they do currently, because they would actually produce a decent end-product in one package.

BF3, on the other hand, is the first major Battlefield release since Battlefield 2/2142 - for the PC, anyway - and has been pretty much developed to be the best 'modern warfare' (pardon the brand pun; I'm using this as its literal meaning) game that will set the standard for the next generation. If CoD did this, they wouldn't be able to keep selling new editions of their franchise each year.

This is only the gut feeling why I dislike CoD, though; it's not that their games are necessarily bad; I've played them and it's still fun to play, but when I've played CoD I've always been consciously and painfully aware of the quality deficit... There genuinely isn't anything new in the last few CoD:MW titles; they have been the same old arcade-style, small-field shoot-'em-ups as you could have bought 8 years ago, just with even more weapons and better graphics.


So sure, CoD is still a fun game to play, and it may appeal more to the more casual gamer who just plays xbox with his mates occasionally, but whichever way you look at it - or at least whichever way I look at it, as a gamer and a modder (since we of the latter group love to criticise and edit games' worse aspects), BF3 is always going to be a vastly superior game; it's going to be the benchmark for serious online FPS games for the next few years, because it's really the first of its kind on such a scale.

I can't comment on CoD's singleplayer campaign, because Battlefield traditionally didn't feature one, and I suspect the recent Battlefield titles' inclusion of a 'campaign' is an attempt to really close the gap on any attempts at criticism for CoD fanboys. For all I know, the CoD campaigns may still be superior - after all, the more simplistic and unrealistic arcade style in CoD means that it is more intended for single player enjoyment. As far as I'm concerned, however, the important factors in modern games are the scale, quality and realism of the multiplayer; because that is, for most of us, what we buy the games for and where the true potential and full splendour of a game is truly shown, and where Battlefield has, so far at least, dominated, and BF3 promises to give a massive online experience on a truly battlefield (small 'b' for the normal use of the noun) experience, without the gimmicks, gold-plated guns and arcade limitations of CoD.

Having been in the beta, BF3 isn't perfect; don't mistake me for a Battlefield/DICE worshipper; but even the glitchy beta which didn't feature any of the full-sized maps with vehicles was by far the best multiplayer shooter I've yet to play, and goes to show off the range of style that BF3 encompasses: which includes the fast-action close-quarter-battles that people say they prefer CoD for; but with a realistic take on it with the beautiful environmental destruction, suppressive fire, animation physics and even being glared by flashlights and blinded momentarily by laser sights.

So, yeah.
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Republic at War

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #5 on: October 28, 2011, 04:31 am »

I should have listened to treebeard and not been hasty.

Unfortunately your point is vaild, its a sad fact but for whatever reason not as many people appreciate the BF series despite the many superior aspects it has compared to CoD. Admittedly its good for economic competition but it would be nice if people were really looking for more out of their FPS'.
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Zeta1127

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #6 on: October 28, 2011, 06:41 am »

CoD3 will probably still sell just as well (or better) for two reasons:

1. It's for more casual gamers - it's just an arcade, game, basically.
2. All the hype surrounding the brand.
Exactly, I have scarcely played CoD MW2 and BF2, and I agree, especially if BF2 singleplayer wasn't so shallow. This is why I will probably get BF3 before MW3 if I can get the hardware to play them.
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Doktor von Wer

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #7 on: November 02, 2011, 11:26 pm »

CoD3 will probably still sell just as well (or better) for two reasons:

1. It's for more casual gamers - it's just an arcade, game, basically.
2. All the hype surrounding the brand.
Exactly, I have scarcely played CoD MW2 and BF2, and I agree, especially if BF2 singleplayer wasn't so shallow. This is why I will probably get BF3 before MW3 if I can get the hardware to play them.

Meh, they've ruined BF3 to try and make it appeal to CoD fanboys and console players. The maps are tiny, crappy and with all the CPs clustered together in the middle, vehicles are useless and scarce, everything just ends up as a deathmatch and squad/team-play is non-existent due to a useless minimap/map, no commo rose commands, no VoIP...

They've even toned down destruction and deformation, key selling points of Frostbite 2.
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #8 on: November 03, 2011, 12:19 am »

It's kinda like watching a band you like sell out, just remember the good times and hope they will come to their senses at some point.
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #9 on: November 03, 2011, 02:12 am »

Their forums and feedback system are full of people asking them to fix the whole issue, but they actually made a statement saying 'No-one is interested in having bigger maps and more strategic play-style'.

Why else would we buy a Battlefield title?
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #10 on: November 03, 2011, 03:52 am »

I think they've gone off the deep end  :wall i dunno why they thought they needed to emulate CoD, its not like they were losing money when they released BF and BF2.
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #11 on: November 03, 2011, 06:12 am »

This is basically what it is:

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Stockholm Syndrome (pORG13i)

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #12 on: November 03, 2011, 01:07 pm »

true.
also: the maps are basically all alike:

Damavand Peak - Operation Metro
Kharg Island - Operation Firestorm
...the graphics is different, the map is the same

besides that, they try everything to make bf possible on xbox/ps3 (map size, squad system etc.) but simply ignored the pc gamers.

it's a pity, because the game has potential.
waiting for the DLCs.......if they ruin back to karkland I'm seriously pissed off!
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #13 on: November 03, 2011, 08:33 pm »

My brother will buy into it totally then, he's a complete CoD fanboy, I play it casually but im not particularly enthralled with it, how far a backwards step from BF2 is this anyway? Should I be prepared to bawl my eyes out at the regression?
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #14 on: November 03, 2011, 10:36 pm »

My brother will buy into it totally then, he's a complete CoD fanboy, I play it casually but im not particularly enthralled with it, how far a backwards step from BF2 is this anyway? Should I be prepared to bawl my eyes out at the regression?

Yes.
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #15 on: November 03, 2011, 11:46 pm »

 :'( that money im going to spend on tissues was needed for a new crash/ride cymbal...
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #16 on: November 04, 2011, 10:57 am »

you know, the game might get better when COD is released.
sure, the maps are pretty crappy, but worse than that are all the campers/tubers who just sit somewhere, constantly aiming on your spawnpoint or simply just fireing the RPG-Launcher.

maybe when COD is out, they all get back to where they belong - MW3.
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lugema1

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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #17 on: November 04, 2011, 01:09 pm »

Did you know BF3 installs a spyware at your pc that will spy on your harddrive. Thats why they may have to make a patch in germany that deinstalls that software . I just heared it on the radio so I don't know for sure....  :-X
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #18 on: November 04, 2011, 02:09 pm »

requirement to play bf3 is to install EA's new steam-opponent ORIGIN

Origin scans your ProgramData-Folder and parts of your registry and sends it to EA HQ.

after changing the EULA 2 times, at least they are not allowed to sell it.

but it's relly more kind of a hysteria....noone knows what really is sent and used by origin...
but it is against every european law.
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aceofhicks

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Re: BF3 Discussion Topic
« Reply #19 on: November 05, 2011, 01:50 am »

Screw it, I'm renaming the topic :P

I never played BF2 online so I can't compare BF3 with it.

However, I think BF3 is perhaps better for console players than PC player, given the competition.
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Re: BF3 Discussion Topic
« Reply #20 on: November 05, 2011, 03:35 am »

BF2:

big maps
tactic was the key to winning
a ranking and award system, that made it possible to play for a newbie, but which prevents you from reaching the rank of major after one week
nade-spam --- compared to the RPG-spam, it was pretty fun
superior tanks and air vehicles
no chance against a good pilot
a commander sending artillery strikes from time to time - no ****** mortar
a UAV-Drone, showing all enemy-positions in some radius
6-person squads
very little campers

compared to small maps, no tactic, a fast-upranking sys (I'm lvl 22 by now), f*cking RPG-Noobs & Mortars, the buggy squad-system with 4person squads (I know, that was implemented in BF:BC - but it was for PS3/XBOX and 32-maps!)  and all the campers..... it was quite challenging. I mean... I played with 3 friends today, 2 of us took a shotgun, one of us a sniper and the third one a M16 without any improvements and we finished MVP1-3. Ever played with a shotgun in bf3? well, it was challenging for a sec. but no good old bf2 feeling.
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Re: BF3 Discussion Topic
« Reply #21 on: November 08, 2011, 06:36 am »

I said "meh" to GTA5.

First off, what I didn't like (this will be short)

-The campaign was a bit shorter than I would have liked.
-The campaign could have featured more variation (though it deserves credit for the tank/jet missions)
-Connections to EA server are lost more than they should be.
-No M1  :'(
-No way to fly jets/helis outside of multiplayer; no way to practice

What I DID like (and am now re-obsessed with Battlefield again because of)

-The Battlefield theme returns. http://www.youtube.com/watch?v=OECa0y4F9D0 It came back for Battlefield 1943, but I didn't get my hopes up as it was sort of an updated version of 1942, and neither Bad Company had it. I was almost in tears when I heard it playing in the campaign.
-Bigger maps mean a more realistic combat experience, rather than running around alleys and waiting to get shot in the back by somebody waiting for you.
-Vehicles have upgrades that make them more useful, but are not overpowered because you are only allowed one certain type of "gadget"
-there is no credit system for weapon upgrades, instead, the more you use it the more upgrades you get. Which means that I can't earn a bunch of money and spend it on an advanced sniper rifle if I never use the scout class.
-Defibrillator/medpacs/ammo bags
-Ability to reject revival, which can be a pain in BF2.
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #22 on: November 08, 2011, 07:08 am »

I said "meh" to GTA5.

First off, what I didn't like (this will be short)

-The campaign was a bit shorter than I would have liked.
-The campaign could have featured more variation (though it deserves credit for the tank/jet missions)
-Connections to EA server are lost more than they should be.
-No M1  :'(
-No way to fly jets/helis outside of multiplayer; no way to practice

What I DID like (and am now re-obsessed with Battlefield again because of)

-The Battlefield theme returns. http://www.youtube.com/watch?v=OECa0y4F9D0 It came back for Battlefield 1943, but I didn't get my hopes up as it was sort of an updated version of 1942, and neither Bad Company had it. I was almost in tears when I heard it playing in the campaign.
-Bigger maps mean a more realistic combat experience, rather than running around alleys and waiting to get shot in the back by somebody waiting for you.
-Vehicles have upgrades that make them more useful, but are not overpowered because you are only allowed one certain type of "gadget"
-there is no credit system for weapon upgrades, instead, the more you use it the more upgrades you get. Which means that I can't earn a bunch of money and spend it on an advanced sniper rifle if I never use the scout class.
-Defibrillator/medpacs/ammo bags
-Ability to reject revival, which can be a pain in BF2.

The maps are tiny, clustered messes... Much smaller than BF2. They're terrible.
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #23 on: November 08, 2011, 01:32 pm »

I said "meh" to GTA5.

First off, what I didn't like (this will be short)

-The campaign was a bit shorter than I would have liked.
-The campaign could have featured more variation (though it deserves credit for the tank/jet missions)
-Connections to EA server are lost more than they should be.
-No M1  :'(
-No way to fly jets/helis outside of multiplayer; no way to practice

What I DID like (and am now re-obsessed with Battlefield again because of)

-The Battlefield theme returns. http://www.youtube.com/watch?v=OECa0y4F9D0 It came back for Battlefield 1943, but I didn't get my hopes up as it was sort of an updated version of 1942, and neither Bad Company had it. I was almost in tears when I heard it playing in the campaign.
-Bigger maps mean a more realistic combat experience, rather than running around alleys and waiting to get shot in the back by somebody waiting for you.
-Vehicles have upgrades that make them more useful, but are not overpowered because you are only allowed one certain type of "gadget"
-there is no credit system for weapon upgrades, instead, the more you use it the more upgrades you get. Which means that I can't earn a bunch of money and spend it on an advanced sniper rifle if I never use the scout class.
-Defibrillator/medpacs/ammo bags
-Ability to reject revival, which can be a pain in BF2.

The maps are tiny, clustered messes... Much smaller than BF2. They're terrible.

I took a close look on the maps. I have to say: without the Booster Packs (Maps in there were really hugh), the maps in BF2 weren't really bigger. It was just all used.
in BF3 you have a map with 1500x1500 meters, but the flags are all placed within 200x200méters.
and well....all I say is "Grand Bazar": You always get shot in the back. Hard.
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #24 on: November 08, 2011, 06:04 pm »

I said "meh" to GTA5.

First off, what I didn't like (this will be short)

-The campaign was a bit shorter than I would have liked.
-The campaign could have featured more variation (though it deserves credit for the tank/jet missions)
-Connections to EA server are lost more than they should be.
-No M1  :'(
-No way to fly jets/helis outside of multiplayer; no way to practice

What I DID like (and am now re-obsessed with Battlefield again because of)

-The Battlefield theme returns. http://www.youtube.com/watch?v=OECa0y4F9D0 It came back for Battlefield 1943, but I didn't get my hopes up as it was sort of an updated version of 1942, and neither Bad Company had it. I was almost in tears when I heard it playing in the campaign.
-Bigger maps mean a more realistic combat experience, rather than running around alleys and waiting to get shot in the back by somebody waiting for you.
-Vehicles have upgrades that make them more useful, but are not overpowered because you are only allowed one certain type of "gadget"
-there is no credit system for weapon upgrades, instead, the more you use it the more upgrades you get. Which means that I can't earn a bunch of money and spend it on an advanced sniper rifle if I never use the scout class.
-Defibrillator/medpacs/ammo bags
-Ability to reject revival, which can be a pain in BF2.

The maps are tiny, clustered messes... Much smaller than BF2. They're terrible.

I took a close look on the maps. I have to say: without the Booster Packs (Maps in there were really hugh), the maps in BF2 weren't really bigger. It was just all used.
in BF3 you have a map with 1500x1500 meters, but the flags are all placed within 200x200méters.
and well....all I say is "Grand Bazar": You always get shot in the back. Hard.

In effect, small maps. If you can't go in the space without being auto-killed, then it might as well not be there.

BF2 maps more importantly used almost all the space and were open. You could go wherever the hell you liked, which made all the difference, and the CPs were well spaced and numerous, with well defined boundaries.


Also, think back to Kubra Damn, Dragon Valley et cetera - the scope of these for 64 player is truly unrivalled in BF3.
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #25 on: November 08, 2011, 09:28 pm »

I said "meh" to GTA5.

First off, what I didn't like (this will be short)

-The campaign was a bit shorter than I would have liked.
-The campaign could have featured more variation (though it deserves credit for the tank/jet missions)
-Connections to EA server are lost more than they should be.
-No M1  :'(
-No way to fly jets/helis outside of multiplayer; no way to practice

What I DID like (and am now re-obsessed with Battlefield again because of)

-The Battlefield theme returns. http://www.youtube.com/watch?v=OECa0y4F9D0 It came back for Battlefield 1943, but I didn't get my hopes up as it was sort of an updated version of 1942, and neither Bad Company had it. I was almost in tears when I heard it playing in the campaign.
-Bigger maps mean a more realistic combat experience, rather than running around alleys and waiting to get shot in the back by somebody waiting for you.
-Vehicles have upgrades that make them more useful, but are not overpowered because you are only allowed one certain type of "gadget"
-there is no credit system for weapon upgrades, instead, the more you use it the more upgrades you get. Which means that I can't earn a bunch of money and spend it on an advanced sniper rifle if I never use the scout class.
-Defibrillator/medpacs/ammo bags
-Ability to reject revival, which can be a pain in BF2.

The maps are tiny, clustered messes... Much smaller than BF2. They're terrible.

I took a close look on the maps. I have to say: without the Booster Packs (Maps in there were really hugh), the maps in BF2 weren't really bigger. It was just all used.
in BF3 you have a map with 1500x1500 meters, but the flags are all placed within 200x200méters.
and well....all I say is "Grand Bazar": You always get shot in the back. Hard.

oh yeah...dragon valley..... why can't they make it like Valve does it with every counterstrike and keep 50% of the good old maps....  I mean... they released bf3 with 8 maps...that's quite a bit....little.

and yeah, the flags were very well placed. today: two snipers can control the majority of all cps.

and if you think of the Euro-Boosterpack....I mean, the maps were a pain in the [censored] bcs they were pure air/tank-maps....but at least there was such a map!

In effect, small maps. If you can't go in the space without being auto-killed, then it might as well not be there.

BF2 maps more importantly used almost all the space and were open. You could go wherever the hell you liked, which made all the difference, and the CPs were well spaced and numerous, with well defined boundaries.


Also, think back to Kubra Damn, Dragon Valley et cetera - the scope of these for 64 player is truly unrivalled in BF3.
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Sergeant Lyeman

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Re: BF3 Discussion Topic
« Reply #26 on: November 09, 2011, 07:15 pm »

I can't say that I like the maps as much as Battlefield 2, however I like Caspian Border a lot and really can't wait for Back to Karkand since Wake Island was and still is my favorite map ever. Period. If you disagree you can go to hell. :D
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #27 on: November 09, 2011, 07:36 pm »

Wake was fun, true; and even with the two-pronged layout of the island the scope for different routes and method of attack was huge.

I fear they might 'Do a BF3' on it, though, and scale it all down painfully so you can shoot between the prongs and the entire map is a virtual no-fly zone :/.
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Re: BF3 Discussion Topic
« Reply #28 on: November 09, 2011, 08:07 pm »

They've said Wake is going to be even larger...
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Re: BF3 Discussion Topic
« Reply #29 on: November 09, 2011, 08:27 pm »

good. hopefully they enlargen the Island, so you're not immediately shot by some no-skill-sniper-camper
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Re: BF3 Discussion Topic
« Reply #30 on: November 09, 2011, 09:32 pm »

Wake Island is a great map in the series, and is very interesting seeing it make its way from Battlefield 1942 to Battlefield 3, but I must say I liked Gulf of Oman's Scale back when I used to play Battlefield 2 a lot more than I did Wake Island...

Reasoning:
Wake Island hasn't really changed until the latest iteration for BF3, other than changes in vehicles (Controllable Destroyers & Carriers in 1942 with bombers and fighters and usual land vehicles, choppers and other vietnam-era vehicles with BF:Vietnam, baseline vehicle set for BF2, and WWII land vehicles with fighter-bombers for 1943)  it has aesthetically remained similar to the original Battlefield 1942 map from 2003.

Meanwhile Gulf of Oman was a mix of wide-open battlefields, aerial combat, long sightlines/high vantage points, and tight Urban combat.  and with looking at the screenshots and the trailer it has changed the most aesthetically.


But eitherway it'll be nice to learn the new strengths and weaknesses of the updated BF2 weapons, learning how to fly a F-35 Lightning II STOVL in BF3, and also relearning the maps while having the environment being truly ripped to shreds in the process.
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Re: BF3 Discussion Topic
« Reply #31 on: November 09, 2011, 11:24 pm »

I probably liked Wake so much because I never fought the same battle twice... there were so many moves to make to invade the island... and so many ways to counter them. My favorite was jumping in the Blackhawk and taking it up to 300 meters, where the map was barely visible and jets would have to make a series of wrong turns to happen upon you, and HALO (high altitude low opening) jump to secure a base.
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Re: BF3 Discussion Topic
« Reply #32 on: November 09, 2011, 11:39 pm »

I probably liked Wake so much because I never fought the same battle twice... there were so many moves to make to invade the island... and so many ways to counter them. My favorite was jumping in the Blackhawk and taking it up to 300 meters, where the map was barely visible and jets would have to make a series of wrong turns to happen upon you, and HALO (high altitude low opening) jump to secure a base.

Yeah the visibility made that annoying; there should be some way to find the helos at least.

Was epic fun as a 6-man squad all (but one, pilot lol) jumping and plummeting together into the chinese airfield base and seeing the requested artillery strike from your commander impacting on the ground below...

Then popping 'chutes at the last second and dropping in there as the artillery finished Hollywood-style :P.
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Re: BF3 Discussion Topic
« Reply #33 on: November 10, 2011, 01:39 am »

I remember defending the middle base on the left side of wake island, mining the road to keep the chinese base safe from tanks, hiding near the building ´, waiting for some boat or even swimmers, calling in an artillery strike bcs there were just too much of them.....good old time.

Sadly, as I saw today, they took Sharqui P. as 5th map into the expansion pack and neither kubra dam nor dragon valley :((
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Re: Move over BF3 & MW3: Grand Theft Auto 5 is announced!
« Reply #34 on: November 12, 2011, 10:52 pm »



http://www.rockstargames.com/

What do you guys think? Personally, I can't wait!

I can't imagine anything worse... GTA has always bored me very quickly...

Besides, not really comparable to BF3 or MW3... MW3 is set to be crap in comparison to BF3, but then I found all the CoDs to be complete trash anyway.

You are a god!! i agree 100% just a waste of time and really really boring, same thing over and over again what's so fun about that? :O
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Re: BF3 Discussion Topic
« Reply #35 on: November 22, 2011, 02:07 am »

guys, I wanna ask you something.

has anyone of you already played the .44 Magnum in BF3?

there's this song... Howlin' Wolf - .44
and you know.... this weapon is....just superior.

it's a good old .44 Colt.
and I just played a round, abandoning my rifle for the .44 and guys....I got MVP2, 11 kills with it and many more assists...
just try it someday. one bullet is enough if properly aimed. and it's always nice to humiliate some tuber....
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Re: BF3 Discussion Topic
« Reply #36 on: November 22, 2011, 05:03 am »

I've unlocked every weapon(CO-OP on Hard mode included) except for the F2000, the AN-94, the M16A3(Ru)/AK-74(US), and the M4A1(Ru)/AKS-74u(US). And I've unlocked All upgrades for Jets and Mobile AA. Nearly done with MBTs. Halfway through everything else.

Read 'em and weep!

http://battlelog.battlefield.com/bf3/soldier/HomicideJack/stats/182680962/ps3/
« Last Edit: November 22, 2011, 05:08 am by Aelek »
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Re: BF3 Discussion Topic
« Reply #37 on: November 22, 2011, 12:40 pm »

the maps are smaller than BF2 but not that small.
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Re: BF3 Discussion Topic
« Reply #38 on: November 22, 2011, 01:52 pm »

the maps are smaller than BF2 but not that small.

I started to like the maps a bit better by now. but it purely depends on your teammates/enemies. if there are 2 mortars, camping at their homebase and just making noobkills all game long, even Caspain Border can get me furious.
On the other hand, I played OP Metro the other day, and there were almost no RPG-noobs and it was really fun. effect: scored 32000 points (it was a 1000+ ticket server) got MVP and MVP2 - it was really fun.
unlike Operation Firestorm when  some wallhacker entered an AA-Tank and were shooting everyone on the field, no matter where he hid....

@Jack: you should unlock the F2000. Imho the best weapon Rifle/Carabine in BF3. But of course, I'm just to dumb to play support....
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SoulPain (FanEAW)

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Re: BF3 Discussion Topic
« Reply #39 on: November 24, 2011, 01:18 pm »

the maps are smaller than BF2 but not that small.

I started to like the maps a bit better by now. but it purely depends on your teammates/enemies. if there are 2 mortars, camping at their homebase and just making noobkills all game long, even Caspain Border can get me furious.
On the other hand, I played OP Metro the other day, and there were almost no RPG-noobs and it was really fun. effect: scored 32000 points (it was a 1000+ ticket server) got MVP and MVP2 - it was really fun.
unlike Operation Firestorm when  some wallhacker entered an AA-Tank and were shooting everyone on the field, no matter where he hid....

@Jack: you should unlock the F2000. Imho the best weapon Rifle/Carabine in BF3. But of course, I'm just to dumb to play support....

i go with engeneer, really simple, when i have stingers, i use em all up usually and get 2 jet/heli kills usually.

as for the rifle i have the SCAR with ACOG scope, foregrip, and silencer i think. lol

M9 TAC for the secondary, frag grenade, REPAIR tool instead of that stupid m15 mine since everyone places em and you end up getting more points staying behind a tank and repairing it. or landing with a helicopter that badly damaged, repairing it, lifting off and getting more kills! :) or the EOD bot, does pretty much the same.

what i hate most are people who baserape.
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #40 on: November 24, 2011, 01:30 pm »

M416 all the way. IRNV and bipod on Damavand Conquest; sitting in the tunnel xD... Holo, foregrip for CBQ...

Though my favourite combination is probably the old ACOG with heavy barrel and underslung flechette or MASS; gives good ranged capability and then when one runs into buildings on e.g. Metro or Seine, BOOM BOOM BOOM shotgun win.
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Re: BF3 Discussion Topic
« Reply #41 on: November 24, 2011, 06:30 pm »

M416 all the way. IRNV and bipod on Damavand Conquest; sitting in the tunnel xD... Holo, foregrip for CBQ...

Though my favourite combination is probably the old ACOG with heavy barrel and underslung flechette or MASS; gives good ranged capability and then when one runs into buildings on e.g. Metro or Seine, BOOM BOOM BOOM shotgun win.

best shotgun - USAS-12. almost unfair.

I've decided to start playing on infantry only servers. yesterday, I played about 6 rounds of a 500+ ticket server. and I only got killed by an AA shooting from base, a tank and a Viper...oh how I hate hose Vipers. Stingers are fine, but as soon as you encounter a good pilot with flares, you have no chance to get it down.3

eliminating the people repairing tanks is my new hobby on BF3 :D

Quote
what i hate most are people who baserape.
oh I do know far more annoying things...
* M240B+4xScope Campers
* TUBERS OF ALL KIND. espacially on Grand Bazar and Damavand Peak. Seriously, if you can't kill with a rifle, don't use a RPG!
* of course: tank-kiddies, who get out of the tank after they're hit, killing you while you switch weapons. I mean....you're in a freaking tank! so if you have to play noob-style, kill me with the tank's nades.
* and of course: those f*cking mortars. they're waaaay overpowered imho. they should change the mortar back to how it was in BF:Vietnam or give us back the BF2-artillery-strike. of course, neither will happen.


my favourite configuration still remains: Medic, F2000+IRNV,Foregrip,Silencer/Flash surpressor, .44 Magnum/G18 (depends on the map), MediKit, Defibrillator.
but of course... an A-91(Foregrip,Silencer,Kobra)+RPG/Stinger drops by from time to time too...
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #42 on: November 24, 2011, 06:41 pm »

Problem is of multiple origins with tanks:

1. They're a bit too weak, die a bit too easy.
2. Engineers can repair them REALLY quickly.
3. The maps are always quite confined.

The balance has been done poorly; in BF2 the tanks (and APCs) were tougher, but they couldn't be repaired anywhere near as quickly (bar the exploit with supply crates), so you'd operate on the principle of having a set limit of durability and wouldn't get out of the tank lest you be gunned down.

Now, it's not really any safer inside an armoured vehicle than it is out; so when one's tank gets hit, one hops out, kills nearby infantry and zaps it up to health with the super fast engineer tool. The tank is solely used as a mobile gun, and a poor one at that since the main gun damage against infantry is something to be desired.
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #43 on: November 24, 2011, 08:01 pm »

Problem is of multiple origins with tanks:

1. They're a bit too weak, die a bit too easy.
2. Engineers can repair them REALLY quickly.
3. The maps are always quite confined.

The balance has been done poorly; in BF2 the tanks (and APCs) were tougher, but they couldn't be repaired anywhere near as quickly (bar the exploit with supply crates), so you'd operate on the principle of having a set limit of durability and wouldn't get out of the tank lest you be gunned down.

Now, it's not really any safer inside an armoured vehicle than it is out; so when one's tank gets hit, one hops out, kills nearby infantry and zaps it up to health with the super fast engineer tool. The tank is solely used as a mobile gun, and a poor one at that since the main gun damage against infantry is something to be desired.

honestly, I thought in BF2, tanks were a bit overpowered. if a tank spotted you, you were just lost. of course, repairing a tank was sort of a suicide mission back then...
now, well...there are times when you destroy a tank with two hits (surprisingly, this always happens when I'm inside one)
but there are times when I hit the thing 4 times in the bag and it still kills me.
I mean.I hop off the tank from time to time. but only if the vehicle got disabled. everything else, I consider noobing around. getting a tank to being able to respond if you're getting hit and hoping off because you can only frag if your enemy is reloading his RPG/SMAW....

I think you shouldn't be able to fire instantly when getting out of the tank. it should take some time.
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Doktor von Wer

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Re: BF3 Discussion Topic
« Reply #44 on: November 24, 2011, 08:41 pm »

But tanks are meant to be behemoths of destruction... It's sort of in their job description.
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Re: BF3 Discussion Topic
« Reply #45 on: November 25, 2011, 09:25 pm »

With my experience in real life battles, and this game, to be honest i cant be the ultimate judge as i havent tried every single weapon, and seen that many battles/firefights.

RPG they should chage it, RPG is barely able to pierce a our LAVIII/Coyotes, let alone Leopards and M1 abrams.

T90 isnt used by the russians anymore, Russian Eagle is their new MBT.

M240 isnt too annoying, just flank him lol :p

Engineers repairs is way too quick thats true.

there is supposed to have at least 75 meters of clear space or the electronics equipment get damage, other mechanism can also get damage due to the high power of the cannon.

try going in front of a 122mm when it fires, youll go deaf. infantry usually stay CLEAR and BEHIND those beasts.

mortars, and tubers are very annoying in the game. mortars and grenade launchers arent nearly as precise in real life as they say it is in the game.

IRNV i like that one, people say its overpowere but its not. the fact that it works as good during the day as in during the night that makes it overpowered, we rarely use IRNV during the day, unless its colder than usual, wich is never.

dogfights... i dont even want to mention how unrealistic the fighter jets in this are... pilots need at least 3000 meters of clearance from the ground before they can even dogfight "safely".

thats why baseraping is very annoying. you try take a vehicle, and your team dont have none because two people from the other team kills em all.
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Zeta1127

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Re: BF3 Discussion Topic
« Reply #46 on: November 26, 2011, 11:35 pm »

Actually, the T-90 is still the Russian Main Battle Tank, its only 16 years old and was first fielded in combat in 1999.
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Re: BF3 Discussion Topic
« Reply #47 on: November 27, 2011, 11:32 am »

your right actually, hell im no russian weapons/arms experts but i only heard stuff about the black eagle. its apparently entered in its final prototype phase or something.
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Re: BF3 Discussion Topic
« Reply #48 on: November 27, 2011, 06:05 pm »

Any word on how it stacks up against things like the challenger,abrams,leopard and the like?
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Re: BF3 Discussion Topic
« Reply #49 on: November 28, 2011, 04:21 am »

I heard that its prototype got canceled cause the govt didn't want to fund it or something, and while details are sketchy at best I heard they're planning something else, like a T-99 universal combat platform or something like that.
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Re: BF3 Discussion Topic
« Reply #50 on: November 28, 2011, 09:21 am »

Any word on how it stacks up against things like the challenger,abrams,leopard and the like?

A T-90 can hold its own against an Abrams, Challenger or Leopard. its just how you use it that matters.
I heard that its prototype got canceled cause the govt didn't want to fund it or something, and while details are sketchy at best I heard they're planning something else, like a T-99 universal combat platform or something like that.

maybe but for now we dont know. rumours dont take anyone anywhere.
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Re: BF3 Discussion Topic
« Reply #51 on: November 28, 2011, 09:28 pm »

anyone who knows would probably have to kill us after telling us :/
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Re: BF3 Discussion Topic
« Reply #52 on: November 28, 2011, 10:49 pm »

your right actually, hell im no russian weapons/arms experts but i only heard stuff about the black eagle. its apparently entered in its final prototype phase or something.
I am no expert on Russian military tech either, I just know how to find out with reasonable certainty what is really going on.
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Re: BF3 Discussion Topic
« Reply #53 on: November 29, 2011, 12:34 am »

your right actually, hell im no russian weapons/arms experts but i only heard stuff about the black eagle. its apparently entered in its final prototype phase or something.
I am no expert on Russian military tech either, I just know how to find out with reasonable certainty what is really going on.

im not aware of what the russians are up to, zeta...

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Argonnath

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Re: BF3 Discussion Topic
« Reply #54 on: November 29, 2011, 02:29 pm »

I wonder can they still be destroyed with these :
Like the good old Soviet Tanks ;)
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Re: BF3 Discussion Topic
« Reply #55 on: November 30, 2011, 06:16 pm »

I wonder can they still be destroyed with these :
Like the good old Soviet Tanks ;)

i doubt it, lol. todays MBTs and even LAVS are equipped with either armor coating, or a system, or both to protect them from molotovs.

and russian tanks have always been of quality, wether people like it or not. that as a fact i know.
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Re: BF3 Discussion Topic
« Reply #56 on: December 01, 2011, 02:22 am »

I wonder can they still be destroyed with these :
Like the good old Soviet Tanks ;)

i doubt it, lol. todays MBTs and even LAVS are equipped with either armor coating, or a system, or both to protect them from molotovs.

and russian tanks have always been of quality, wether people like it or not. that as a fact i know.

I saw wood destroying an AT-ST and a cable disabling an AT-AT (saw it on TV, so it gotta be right, right?)so I think a T-90 wouldn't be any match against a good piece of lumber
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Re: BF3 Discussion Topic
« Reply #57 on: December 01, 2011, 04:39 pm »

That log is for jamming and stopping the thing. ;)
http://www.youtube.com/watch?v=_M8_hS0gqU8
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Re: BF3 Discussion Topic
« Reply #58 on: December 01, 2011, 09:22 pm »

If you all are interesteda friend of mine from school linked this to me....  https://docs.google.com/spreadsheet/lv?key=0Ag42gMGK9WrwdHRfa0JhdW9TR1E0bjBueWVSQjc0V0E&f=true&noheader=true&gid=8

A google Document that shows various stats about the weapons of Battlefield 3, found through independent research...  I will say that seeing this makes me a little mad for the end result of some Balancing(I.E. the damages of the 85mm RPG compared to the 127mm FGM-148 Javelin ATGM).


To all that it would be useful for, enjoy the find.
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Re: BF3 Discussion Topic
« Reply #59 on: December 02, 2011, 03:05 pm »

If you all are interesteda friend of mine from school linked this to me....  https://docs.google.com/spreadsheet/lv?key=0Ag42gMGK9WrwdHRfa0JhdW9TR1E0bjBueWVSQjc0V0E&f=true&noheader=true&gid=8

A google Document that shows various stats about the weapons of Battlefield 3, found through independent research...  I will say that seeing this makes me a little mad for the end result of some Balancing(I.E. the damages of the 85mm RPG compared to the 127mm FGM-148 Javelin ATGM).


To all that it would be useful for, enjoy the find.

nice, thx for the link!
But 2 things are missing (so far): the USAS-12
and a list of damage when giving a headshot.
but this list is truely good. I was searching for something like that for quite a time now, thanks.
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SoulPain (FanEAW)

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Re: BF3 Discussion Topic
« Reply #60 on: December 05, 2011, 01:11 am »

I wonder can they still be destroyed with these :
Like the good old Soviet Tanks ;)

i doubt it, lol. todays MBTs and even LAVS are equipped with either armor coating, or a system, or both to protect them from molotovs.

and russian tanks have always been of quality, wether people like it or not. that as a fact i know.

I saw wood destroying an AT-ST and a cable disabling an AT-AT (saw it on TV, so it gotta be right, right?)so I think a T-90 wouldn't be any match against a good piece of lumber

as you said, its TV ;) wood vs metal, metal wins in real life. plus that AT ST looked like plastic.
 
trust me, a good piece of lumer cant dent a LAV, maybe stop it because of its weight, but destroying it, no.
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Republic at War

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Re: BF3 Discussion Topic
« Reply #61 on: December 05, 2011, 10:00 pm »

Maybe if you lit it on fire and stuffed it into the exhaust or up the cannon?
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SoulPain (FanEAW)

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Re: BF3 Discussion Topic
« Reply #62 on: December 06, 2011, 01:05 pm »

Maybe if you lit it on fire and stuffed it into the exhaust or up the cannon?

wait what? O.o
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #63 on: December 07, 2011, 01:07 pm »

so the new update is out. took me about 2h to load -.-

what do you think about it?

personally, I hope the data for back to karkand is already inside this pack and I don't have to load another 2h next week.

good things:
- TacLite is less annoying now, but I didn't care anyway. You always saw the middle of the light and could spray the [censored] down
- .44 got even more range...yessss
- game runs far more stable, uses a bit less RAM and doesn't crash every 4-5 rounds. as for the other bugfixes...I guess they're good too. especially the spawn-fix on Team-DM.
- the needed coop-points to unlock the weapons has been dramatically reduced. G3 from 440k to 160k. as I think it's good they reduced it, I think the overdid it there a bit.
- the increase of flares for the helicopter-gunner makes it possible to take out even a heck of a helicopter-team when playing in a fine squad by Stingers.

bad things:
- Increasing the strength of the Jets against AA-Missiles/Stingers/etc. makes it really really hard to go against a good pilot. Had such a case yesterday when two pilots on Kharg Isle caused our loss because of their superiority
- they want you to use burst-fire, which wasn't really effective in BF2 - I always used semi-automatic, but this doesn't really work either in BF3 - by reducing the accuracy of automatic fire. Well, I was very tired yesterday, and when I'm very tired I just empty the full magazine when shooting, but it's really strange. when I was sure to eliminate 2 (as I would have done before the update) the result were two kill-assists with about 55. This btw makes the AEK and the F2000 now even, bcs of the AEKs superior accuracy in comparison to the F2000.
- PDW-R is still overpowered
- They decreased the power of the AA against Infantry and tanks. frankly...I'm kind of sad about this. Sure, the AA was a pure cheater-vehicle which didn't have to fear a tank, in fact I destroyed several with it, but it was kinda charming. with the AA less effective, I fear alll those lousy tank-n00bs who sit in a tank all the time and think they got skill when waiting just in front of a spawnpoint. espacially because tanks now have better chances against guided missiles.
- they still didn't make the Javelin more powerful

but that's just my honorable opinion.
what's yours? 
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SoulPain (FanEAW)

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Re: BF3 Discussion Topic
« Reply #64 on: December 07, 2011, 02:41 pm »

interesting... didnt have time playing it yet but very interesting what theyre aproaching...
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #65 on: December 07, 2011, 02:46 pm »

oh and he IRNV is now completely [censored]. only 20-25m of sight with that thing. the rest is way too bright to see anything
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Re: BF3 Discussion Topic
« Reply #66 on: December 09, 2011, 03:03 am »

well i just played BF3 and downloaded its new 4 GB update (took about 15-20 minutes for me) and i have to say: dissapointed. except for the IRNV. but:

-M249 is still being spammed

-less rocket noobs at least

-jets: OVERPOWERED. me with a stinger trying to take out a jet ingame is comparable to a Corellian corvette trying to take out a Star Destroyer...

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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #67 on: December 09, 2011, 09:24 am »

well i just played BF3 and downloaded its new 4 GB update (took about 15-20 minutes for me) and i have to say: dissapointed. except for the IRNV. but:

-M249 is still being spammed

-less rocket noobs at least

-jets: OVERPOWERED. me with a stinger trying to take out a jet ingame is comparable to a Corellian corvette trying to take out a Star Destroyer...

personally, the M249 ain't that strong I think. Unlike the M240B, which in fact is a serious cheat. but for M249, it's the same for the RPG-N00bs - it sooo depends on the map and the server. I recently won a round on Conquest-Metro as US! why? No RPG. was pretty fun. luckily for me they did not power down the USAS xD

as for Jets: to take out a jet, you have to play as a stinger squad. unfortunately the Javelins are way too slow to take out a jet, but 2-3 ppl with stingers in various positions on the map and the jet doesn't stand a chance. but of course, against a good pilot, you need the AA and LOTS of luck.

...but I'm looking forward to Karkand-DLC, again playing with the FAMAS and the L85....
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SoulPain (FanEAW)

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Re: BF3 Discussion Topic
« Reply #68 on: December 09, 2011, 07:11 pm »

well i just played BF3 and downloaded its new 4 GB update (took about 15-20 minutes for me) and i have to say: dissapointed. except for the IRNV. but:

-M249 is still being spammed

-less rocket noobs at least

-jets: OVERPOWERED. me with a stinger trying to take out a jet ingame is comparable to a Corellian corvette trying to take out a Star Destroyer...

personally, the M249 ain't that strong I think. Unlike the M240B, which in fact is a serious cheat. but for M249, it's the same for the RPG-N00bs - it sooo depends on the map and the server. I recently won a round on Conquest-Metro as US! why? No RPG. was pretty fun. luckily for me they did not power down the USAS xD

as for Jets: to take out a jet, you have to play as a stinger squad. unfortunately the Javelins are way too slow to take out a jet, but 2-3 ppl with stingers in various positions on the map and the jet doesn't stand a chance. but of course, against a good pilot, you need the AA and LOTS of luck.

...but I'm looking forward to Karkand-DLC, again playing with the FAMAS and the L85....

me, alone with a stinger, vs a jet i was talking about, not AA or a squad lol...

flares in real life dont replenish, theyre not infinite. but then again its a game.
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Stockholm Syndrome (pORG13i)

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Re: BF3 Discussion Topic
« Reply #69 on: December 09, 2011, 11:35 pm »

well i just played BF3 and downloaded its new 4 GB update (took about 15-20 minutes for me) and i have to say: dissapointed. except for the IRNV. but:

-M249 is still being spammed

-less rocket noobs at least

-jets: OVERPOWERED. me with a stinger trying to take out a jet ingame is comparable to a Corellian corvette trying to take out a Star Destroyer...

personally, the M249 ain't that strong I think. Unlike the M240B, which in fact is a serious cheat. but for M249, it's the same for the RPG-N00bs - it sooo depends on the map and the server. I recently won a round on Conquest-Metro as US! why? No RPG. was pretty fun. luckily for me they did not power down the USAS xD

as for Jets: to take out a jet, you have to play as a stinger squad. unfortunately the Javelins are way too slow to take out a jet, but 2-3 ppl with stingers in various positions on the map and the jet doesn't stand a chance. but of course, against a good pilot, you need the AA and LOTS of luck.

...but I'm looking forward to Karkand-DLC, again playing with the FAMAS and the L85....

me, alone with a stinger, vs a jet i was talking about, not AA or a squad lol...

flares in real life dont replenish, theyre not infinite. but then again its a game.

as I said: to take down a jet you need some friends playing with you.

flares don't. neither rockets (Jets/Helicopters) or health^^
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Mr. Recluse, the Beta Tester(Greiv55)

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Re: BF3 Discussion Topic
« Reply #70 on: December 16, 2011, 02:44 am »

And so with the Back to Karkand Map Pack released what is everyone's reactions?

I personally like the Gulf of Oman and Wake Island maps over anything but dislike how the Conquest/Conquest assault modes are together in the current way, thus making it a 50-50 chance of getting the full scale Conquest maps.  However it was rather fun getting the Nostalgic Feeling of standing on the tarmac of Wake Island and remembering all the playtime from Battlefield 1942, the Battlefield Vietnam WWII Mod, Battlefield 2, and Battlefield 1943,  and also remembering all the fun times I had in Battlefield 2's Gulf of oman when stading on the Carrier deck looking to shore.

The new guns are neat but some of the immediate unlock attachments for them are idiotic(Ballistic scope mainly for the G53 and QBB-95).
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Re: BF3 Discussion Topic
« Reply #71 on: December 16, 2011, 10:46 am »

I like it. espacially in CQL.
But I gotta say....Rush is just a massacre on the new maps. but maybe it's because I get in the losing team every time an d sadly it's a bad one too (loosing rush while the enemy has >60 tickets is really poor)

when I first tried the G53 I was like WTF? x12?

Overall....it's sad that they shortened Karkand. My 2 favourite flags were just erased.
overall it's a good DLC imho anyway.
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