Release of UEAW v4.0For detailed info, changelogs and update/release-timetables see UEAW website:
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http://www.ultimate-Empire-at-war.com <--
Ultimate Empire at War Update Launcher- allows you to automaticly download all patches and new releases for UEAW anytime!

- allows you to keep track of changes
- allows you to reinstall UEAW without complete new download of all patches
Easter eggs- Han Solo easter egg
- ISD Hydra, ISD Manticore, ISD Basilisk easter egg
New Galactic Campaigns:- Fight the Empire
(hard skill, about 40h full playtime)- Exterminate the Rebellion
(hard skill, about 40h full playtime)- Rising power
(improved skill)- Galaxy at War
(normal skill)- Galactic Conflict
(low skill, Campaign from EaW)New Planets:- Mechis 3
- Ebaq9 (our old "The Maw")
- Hapes
- Lok
- Onderon
- Yaga Minor
- Bastion
- Trandosha
New Maps:- Mechis 3 Land
- Mechis 3 Space
- Corulag Land
- Corulag Space
- Carida Land
- Carida Space
- Endor Space
- Byss Space
- Geonosis Space
- Kuat Space
- Sullust Space
- Wayland Space
- Wayland Land
- Bastion Space
- Bastion Land
- Yaga Minor Land
- Yaga Minor Space
- Trandosha Land
- Trandosha Space
- Alderaan Land, non destroyed
- Alderaan Space, non destroyed
New Heros:- Sate Pestage
- Cpt. Gilad Pellaeon
- Booster Terrik
- Admiral Daala
- Mara Jade
- Kyle Katarn
- Combat Medic
- Admiral Piett with Super Star Dreadnaught Executor
- Lord Vader (TIE-Squadron)
- IG-88b (changed for reason

)
- Red Squadron
New Buildings:- Imperial Palace
- Mandalorian Warrior Barracks
New Upgrades:- Supplies Upgrade Level 3 for Rebels
- Supplies Upgrade Level 3 for Imperials
New Land Units- Mandalorian Warriors (Underworld)
- Combat Medic (Rebels)
- Imperial Royal Guards (Redrobes)
- Dark Side Adepts for Imperials
- Dark Side Adepts for Underworld
New Space Units:- Super Star Dreadnaughts for Underworld
- Super Star Dreadnaughts for Rebels
- MC80 MonCalamari Cruiser "Home One type"
- Ravager Star Destroyer
- Errant Venture Class II Star Destroyer (red, Booster Terriks ship)
- Chimera Class II Star Destroyer (Pellaeons Ship)
- Imperial Star Destroyer Gorgon (Daalas Ship)
- Acclamator Class I
- Acclamator Class II
- Imperial Star Destroyer Class I
- Imperial Star Destroyer Class II
- Venator Cruiser
- Old Dreadnaughts for Empire
- Old Dreadnaughts for Rebels
- Old Dreadnaughts for Pirates
- Old Dreadnaughts for Underworld
- Modified Dreadnaught for Empire
- Modified Dreadnaught for Rebels
- Dreadnaught Fighter Carrier for Empire
- Dreadnaught Fighter Carrier for Rebels
- IPV for Rebels
- IPV for Imperials
- IPV for Pirates
- IPV for Underworld
- Nebulon-B Hospital ship for Rebels
- TIE-Droid Starfighter
- Assault Gunboat Starfighter
- TIE/ad Avenger (a.k.a. TIE Advanced)
- Agressor Assault Fighter
- Z-95 for Rebels fully availble
- Z-95 for Pirates
- Z-95 for Underworld
- Arc Hammer Fighter Factory Ship (Imperial skirmish only)
- Nebulon-B has got a hangar bay
(without taking away the guns)- Mon Calamari Cruiser Liberty Type (MC80LT) has got a hangar bay
(without taking away the guns)- Mon Calamari Cruiser Home One Type (MC80HOT) has got a hangar bay
(without taking away the guns)- Home One (Ackbar) has got a hangar bay
(without taking away the guns)- Assault Frigate has got a hangar bay
(without taking away the guns)- Mon Calamari Cruiser Home One Type has got an extra Turbolaser
- Death Star I availble again (even works with both in 1 fleet

)
New Soundsets- Old Dreadnaughts
- Modified Dreadnaughts
- Dreadnaught Carriers
- Ravager (real evil

)
- TIE-Droid
Major changes:- Improved Orbital Bombardment
- Space Population in Battles = 50 per faction
- Stronger Spacestations for Galactic Campaigns (much stronger!)
- improved AI combat power for auto-solve-battles
- all upgrades for starbases are worked in the upgrade section, so you can build units meanwhile
- all upgrades for land are worked in the upgrade section, so you can build units meanwhile
- complete new set of shipnames, thanks to our board users
- Yaga Minor = capital ship production site
- Hypori = capital ship production site
- The Maw = capital ship production site
- resized SSD for improved skirmish experience (smaller, 70%)
- all factions have SSD, also in GC, cheaper, 1 SSD per side max in skirmish
- Piett is the hero with the Executor, abilities of Accuser are on Pellaeons Chimera
- ships in buildbar resorted by costs
- landunits resorted by costs descending
- starfighter craft in lower build bar
- SuperCapital Ships in lower build bar
- Special units in lower build bar
- Slave units in lower build bar
- different timer countdown for Death Star 1 and Death Star 2
- Defend ability to Venator Cruisers (with autofire)
- Defend ability to Rebel Dreadnaughts (with autofire)
- Power to Weapons ability to Imperial Dreadnaughts
- new ability on Errant Venture: Combat Retreat
- tooltip delay improvement for better game experience
- demo_attract cycle changed for better visual experience in main menu
Other:- complete rework of all XML files
- new directory system for XML files to improve loading times and faster memory access
- renewed LUA System for skirmish
- recoded techdependet starfighter system for ArcHammer Factory Ship
- renewed Splash Starting Screen
- renewed Game Main Menu Screen
- 140 changes to textfiles
- including german canon issues solved (like "Kossal" from the game changed to canon "Kessel")
- UEAW Roll of Honor (Multiplayer Combat Ranks, see registered user's forum)
Known bugs:4 unsolvable bugs (due to FoC engine) known, see board for buglist tracking
http://www.ultimate-Empire-at-war.com/forumDownload here:http://www.ultimate-Empire-at-war.com/download/index.php?subcat=3