a good way to balance it would give it a low health. Really low health. Plus let the infiltrator be able to snipe it. It could be useless against vehicles. It is very useful in Steiners mods, but he makes it way to strong for whhat it really is. I think it should be easy to kill, because it should be used as a defense type thing like in the books.
Before we go nuts voting here, lets think (hard, I know, but lets try)
1. What purpose does this serve?
2. How could we balance this properly?
4. Is there something in the game already that does the same thing?
5. Has this been proposed / accepted / denied before?
There is no doubt that this is canon
Purpose:It is a very good anti infantry unit, but is easily killed
Balance: Low health vulnerable to be sniped, useless against vehicles
I don't believe that the Empire has anything like this other than anti infantry turrets.
This could be kind of like the empires version of the infiltrator.
It prolly has been mentioned before, but as the mod progresses, more oppinions surfdace in support or against it, and it deserves to be considered as it shows up a lot in the books, and a few times in the movies.