Ultimate Empire at War

  • May 22, 2012, 08:08 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

October 2011 - The website is now back online; spread the word! Our motivation is our supporters!

Pages: [1] 2  All   Go Down

Author Topic: Naboo map improvment + securty force  (Read 600 times)

Argonnath

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1414
Naboo map improvment + securty force
« on: December 21, 2008, 07:35 pm »

Some naboo relative improvements. I know that there is 2 request but they are connected to each other.
First CW era naboo ground map should be Theed (because Empire attacked there) and CW era same place as in Ep 1
And indigenous units should be: Security forces in theed and Gungans in grass lands. Also Security forces should get that green land speeder from ep 1 (and BF)
« Last Edit: December 21, 2008, 08:10 pm by argonnath »
Logged


"Our forum is not entirely a forum to a game, it's more a game to a forum"  Shimrra

Lord of the Night

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 731
  • We are returned, Death to the False Emperor!
Re: Naboo map improvment + securty force
« Reply #1 on: December 21, 2008, 10:46 pm »

Perhaps, humans on naboo would be a canon add on and reskinning them to appear as naboo guards is feesable
Logged
"Sons of our father, stand in midnight clad. We bring the night"

e^(πi)+1=0

  • UEAW XML Coder
  • Legendary Jedi Master
  • *
  • Offline Offline
  • Posts: 3483
  • its true. try it on a calculator.
Re: Naboo map improvment + securty force
« Reply #2 on: December 22, 2008, 12:16 am »

its a good idea; the naboo definitely fought it out when the Empire tried to take over.
Logged

BFII is the greatest game ever. IGF is the greatest clan ever *S*.

Dr. Doozer

  • VA Lead
  • Development Assistant
  • Legendary Jedi Master
  • *
  • Offline Offline
  • Posts: 3860
  • Dance your cares away
    • Dr. Doozer ModDB Profile
Re: Naboo map improvment + securty force
« Reply #3 on: December 23, 2008, 01:56 am »

Sound idea; the NSF did rebel against the Empire during its initial rise in the BFII campaign, which is canon. And Theed does seem rather bare on the map, which is uncharacteristic.
Logged


(regarding boobs on Mokey Fraggle)
Krystal: I found it disturbing. Especially since she was my fav. If it had been Krystal or an anthro, it would be different, but MOKEY FRAGGLE?
Q: ...
Tracer: ......
Django: .........

Peace Trooper

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
  • Peace out, or be blasted!
    • FreeRice.com
Re: Naboo map improvment + securty force
« Reply #4 on: December 24, 2008, 05:04 am »

Perhaps, humans on naboo would be a canon add on and reskinning them to appear as naboo guards is feesable
they should be stronger than that, regular human civs were untrained (and possibly Drunk) there guys were not they were highly trained and carried better weapons than a lousy little pistol

Argonnath

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1414
Re: Naboo map improvment + securty force
« Reply #5 on: December 24, 2008, 10:38 am »

No their main weapon was pistol. But it have green laser fire so its more powerfull than red ones.
Logged


"Our forum is not entirely a forum to a game, it's more a game to a forum"  Shimrra

Sarcastic

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
Re: Naboo map improvment + securty force
« Reply #6 on: December 26, 2008, 03:36 am »

Laser colour does not dictate strength.
Logged

Argonnath

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1414
Re: Naboo map improvment + securty force
« Reply #7 on: December 26, 2008, 09:46 am »

Yes it does. (but only in Star wars video games)
Logged


"Our forum is not entirely a forum to a game, it's more a game to a forum"  Shimrra

Sarcastic

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
Re: Naboo map improvment + securty force
« Reply #8 on: December 26, 2008, 05:05 pm »

Prove it.

Turbolasers vs. lasers don't count as they are different.
Logged

Peace Trooper

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
  • Peace out, or be blasted!
    • FreeRice.com
Re: Naboo map improvment + securty force
« Reply #9 on: December 26, 2008, 09:20 pm »

No their main weapon was pistol. But it have green laser fire so its more powerfull than red ones.
no they had rifles and they were alot better trained than huma civs from Tatooine id say there about as good as regular troopers                                                                                                                                                                                                   

Argonnath

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1414
Re: Naboo map improvment + securty force
« Reply #10 on: December 26, 2008, 09:31 pm »

Ok we got now Secirity force for naboo. But what about the new map?
Logged


"Our forum is not entirely a forum to a game, it's more a game to a forum"  Shimrra

Peace Trooper

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
  • Peace out, or be blasted!
    • FreeRice.com
Re: Naboo map improvment + securty force
« Reply #11 on: December 26, 2008, 09:33 pm »

yeah there should be a city of theed and there is where the defenders base should be and on the other side of the map, a lake with Gungans

Mandalor Vipeer

  • Banned
  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1654
  • I don't fear the dark, the dark fears me.
Re: Naboo map improvment + securty force
« Reply #12 on: December 27, 2008, 07:38 am »

Maybe have half the map of Theed, and half of a swamp for Gungans. The swamp could have trees, those wierd statues, and some small little bubble villages like the Gungans lived in. Not neccessarily the bubbles like Otoh Gunga or anything though.

Theed could have small groups of trees, but mostly buildings with the palace in the center of the city on the edge of the map. Maybe group things so there are paths ro follow, and make each path have a strategic importance. Put 2 landing zones in the swamp and 2 in the city.

Does this work?
Logged

Peace Trooper

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
  • Peace out, or be blasted!
    • FreeRice.com
Re: Naboo map improvment + securty force
« Reply #13 on: December 27, 2008, 07:45 am »

sounds gud 2 me

Mandalor Vipeer

  • Banned
  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1654
  • I don't fear the dark, the dark fears me.
Re: Naboo map improvment + securty force
« Reply #14 on: December 27, 2008, 07:50 am »

kewl
Logged

Argonnath

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1414
Re: Naboo map improvment + securty force
« Reply #15 on: December 27, 2008, 10:07 am »

Sounds good to me
Logged


"Our forum is not entirely a forum to a game, it's more a game to a forum"  Shimrra

Tanus

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 666
  • Quis custodiet ipsos custodes?
Re: Naboo map improvment + securty force
« Reply #16 on: December 27, 2008, 04:09 pm »

I'd say ok with the new map for V3, or else V2 will take forever.  Land maps apparently take a while to make. 

I do like the idea of adding indigenous troops to that built-up area on the naboo map (bottom right corner?).


Logged

Stockholm Syndrome (pORG13i)

  • Development Assistant
  • Legendary Jedi Master
  • *
  • Offline Offline
  • Posts: 2196
  • verus amicus est tamquam alter idem
Re: Naboo map improvment + securty force
« Reply #17 on: January 23, 2009, 12:12 pm »

I agree. ind.force for V2, the new map as an update (V3 or V2.2 or sth like that)
Logged
all the neighbours get pissed when I come home. I make them nervous, yeah I make them nervous... (J. White)


Solar

  • Coder and Head of Sound
  • Developer
  • Legendary Jedi Master
  • **
  • Offline Offline
  • Posts: 3263
  • Voice Actors wanted Desperatly! Apply now via PM
Re: Naboo map improvment + securty force
« Reply #18 on: January 23, 2009, 02:11 pm »

Uhm htis is about a month out of date,
Logged

Peace Trooper

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
  • Peace out, or be blasted!
    • FreeRice.com
Re: Naboo map improvment + securty force
« Reply #19 on: January 23, 2009, 03:14 pm »

I'd say ok with the new map for V3, or else V2 will take forever.  Land maps apparently take a while to make. 

I do like the idea of adding indigenous troops to that built-up area on the naboo map (bottom right corner?).



im fast at maps i could do it in like 3 hours >.>
Pages: [1] 2  All   Go Up
 

Page created in 0.102 seconds with 17 queries.