That's what I meant about balance ruining the game. We just went in a circle here. Anyway, this is going to go on so back to the topic here. I like the idea if it's only on Endor. And if there are to many bottlenecks in the map, just have it affect units that are up next to the trees, and the traps are only around where the Ewok villages are. They can be subject to any type of damage, and have no armor. That way, they only work if you don't see them and are next to them. That takes out the uber and unbalanced part.
honestly, if it were to be added, i would find it boring, as it slows down the advancement, it would be stupid, as it changes NOTHING in the GC, as i said, this doesnt affect hovering units and ATATs.
It would be ANNOYING as there is BOUND to be other glitches with these things,
as in "invisible walls because there is only a certain type of unit that can pass there for triggering the damn thing"
or as in "my ATAT gets killed cuz it was passing by a trap and a AT-ST was runing in the ATAT and then the two units died"
honestly, i would hate that being in the game, maybe offer it [censored] a option in the setup of GC. but otherwise NO absolutely and repulsevely NO.