Ultimate Empire at War

  • May 22, 2012, 07:45 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

Wondering where the eras are? Can't find V1? That's because it has not been released yet :P.

Pages: 1 [2]  All   Go Down

Author Topic: Planetary Shields  (Read 740 times)

Solar

  • Coder and Head of Sound
  • Developer
  • Legendary Jedi Master
  • **
  • Offline Offline
  • Posts: 3263
  • Voice Actors wanted Desperatly! Apply now via PM
Re: Planetary Shields
« Reply #20 on: December 06, 2008, 09:48 pm »

You all voted on something that was impossible?
Logged

Sarcastic

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
Re: Planetary Shields
« Reply #21 on: December 06, 2008, 09:52 pm »

Yeah I'm scratching my head over that vote.
Logged

urkspleen

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 769
  • Be mindful of the living force & Dr. Octagonapus
Re: Planetary Shields
« Reply #22 on: December 06, 2008, 10:23 pm »

alright, stop the posts and let it float down
Logged
"Common sense is the collection of prejudices acquired by age eighteen."-Albert Einstein
"Speak softly and carry a big stick; you will go far."-Theodore Roosevelt

Mandalor Vipeer

  • Banned
  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1654
  • I don't fear the dark, the dark fears me.
Re: Planetary Shields
« Reply #23 on: December 07, 2008, 02:54 am »

It didn't float. It sunk. So let it sink. Basic Physics here.
Logged

Sarcastic

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
Re: Planetary Shields
« Reply #24 on: December 07, 2008, 03:51 am »

It didn't float. It sunk. So let it sink. Basic Physics here.

^ :spam

Stop posting folks.
Logged

e^(πi)+1=0

  • UEAW XML Coder
  • Legendary Jedi Master
  • *
  • Offline Offline
  • Posts: 3483
  • its true. try it on a calculator.
Re: Planetary Shields
« Reply #25 on: December 09, 2008, 11:01 pm »

actually, the building is coded, but not implemented; its the "shutter shield" thing, and I believe it prevented bombardments and bombing runs. but anyways, I don't think that ability was coded (though I know we could, by making a base shield clone, making the shield invisible, and then making it big enough to cover the biggest maps). however, it doesn't seem worth it to me.
Logged

BFII is the greatest game ever. IGF is the greatest clan ever *S*.

D

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 639
  • gah! itz a chopppa!!! Git DOWN!
Re: Planetary Shields
« Reply #26 on: December 10, 2008, 06:42 am »

no point....this kind of game mechanic was used in SW:Rebellion where there is no ground battle and space power rules. You would bombard the planet from space to weaken ground forces, but to take down the shields before that you had to send personnel to sabotage the shield generators. You could forgo bombardment and invade the planet directly, making the shield useless, but that would mean taking heavier losses when your troops invaded.

Since you actually tactically control land battles in EAW, you assume that that you simply go ahead and land troops when there is a planetary shield over part of the planet. Furthermore, the vast majority of planets didn't have planetary shield networks that covered the entire planet like Coruscant, they only had them only over major population centers or military bases as they are represented presently in EAW.

Now an alternative would be to add a whole new level of difficulty to the matter by actually introducing planetary shields as a defense against bombardment/bombing in tactical land battles. But you would also have to introduce counters for these defenses (Torpedo Spheres, Infiltration missions). But it seems to be a lot of work for little payoff.

Logged

urkspleen

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 769
  • Be mindful of the living force & Dr. Octagonapus
Re: Planetary Shields
« Reply #27 on: December 10, 2008, 04:19 pm »

Now an alternative would be to add a whole new level of difficulty to the matter by actually introducing planetary shields as a defense against bombardment/bombing in tactical land battles. But you would also have to introduce counters for these defenses (Torpedo Spheres, Infiltration missions). But it seems to be a lot of work for little payoff.

this is pretty much what I had in mind....everyone sorta twisted it
Logged
"Common sense is the collection of prejudices acquired by age eighteen."-Albert Einstein
"Speak softly and carry a big stick; you will go far."-Theodore Roosevelt

Mandalor Vipeer

  • Banned
  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1654
  • I don't fear the dark, the dark fears me.
Re: Planetary Shields
« Reply #28 on: December 10, 2008, 09:17 pm »

Yeah exactly. And when I first mentioned it in the post you referred to, it was only for major planets like coruscant. Not for every planet. I've got another idea. How bout we do something where one of the heroes on each side gets the ability to destroy the shield generator's. Like with the NR, it would be Rogue squadron (X-Wing Wedges Gamble) they took down the shield over coruscant for invasion first. And for the Empire it could be Mara Jade since she was the Emperor's hand, or maybe Darth Vader. The sith and old Republic shouldn't get them. And they should be introduced at tech level five for the Rebels, Imp's, NR, and IR.

How bout only over capitals (If that idea gets passed) that would meak them harder to capture as they should be anyway.

Just some ideas to think on.
Logged

Solar

  • Coder and Head of Sound
  • Developer
  • Legendary Jedi Master
  • **
  • Offline Offline
  • Posts: 3263
  • Voice Actors wanted Desperatly! Apply now via PM
Re: Planetary Shields
« Reply #29 on: December 10, 2008, 09:19 pm »

i odn't know, i'm still in favour of fixed capitals for each faction.
Logged

D

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 639
  • gah! itz a chopppa!!! Git DOWN!
Re: Planetary Shields
« Reply #30 on: December 10, 2008, 10:54 pm »

there cant be fixed capitals for the rebels. It isnt cannon.

and the IR changed the location of bastion several times before settling on the planet we know as bastion
Logged

e^(πi)+1=0

  • UEAW XML Coder
  • Legendary Jedi Master
  • *
  • Offline Offline
  • Posts: 3483
  • its true. try it on a calculator.
Re: Planetary Shields
« Reply #31 on: December 11, 2008, 02:44 am »

yes, not rebels, but the rest of them, I'm with.
Logged

BFII is the greatest game ever. IGF is the greatest clan ever *S*.

D

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 639
  • gah! itz a chopppa!!! Git DOWN!
Re: Planetary Shields
« Reply #32 on: December 11, 2008, 04:22 am »

i actually disagree with giving the IR a capital anyway.

I think before thrawn they were too busy being warlords, after thrawns demise, i think thats when the moffs stopped fighting each other and established a umbrella goverment (like a federation) with palleaon as the supreme commander of the armed forces
Logged

urkspleen

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 769
  • Be mindful of the living force & Dr. Octagonapus
Re: Planetary Shields
« Reply #33 on: December 11, 2008, 04:25 am »

 :topic    kind of diverged from shields

Logged
"Common sense is the collection of prejudices acquired by age eighteen."-Albert Einstein
"Speak softly and carry a big stick; you will go far."-Theodore Roosevelt

D

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 639
  • gah! itz a chopppa!!! Git DOWN!
Re: Planetary Shields
« Reply #34 on: December 11, 2008, 04:29 am »

fair enough

why dont we just agree that complete planetary shields are a headache and that we should leave them out for the time being.
Logged

Sarcastic

  • Jedi Grand Master
  • ********
  • Offline Offline
  • Posts: 1078
Re: Planetary Shields
« Reply #35 on: December 11, 2008, 05:40 am »

Agreed. At most just increase the normal shield distance.
Logged

urkspleen

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 769
  • Be mindful of the living force & Dr. Octagonapus
Re: Planetary Shields
« Reply #36 on: December 11, 2008, 05:42 am »

pretty much what i had in mind
Logged
"Common sense is the collection of prejudices acquired by age eighteen."-Albert Einstein
"Speak softly and carry a big stick; you will go far."-Theodore Roosevelt

D

  • Jedi Council Member
  • *******
  • Offline Offline
  • Posts: 639
  • gah! itz a chopppa!!! Git DOWN!
Re: Planetary Shields
« Reply #37 on: December 11, 2008, 05:49 am »

Agreed. At most just increase the normal shield distance.

not a bad idea, just increase it so it goes past defenses that are right before the edge of the shield.
Logged
Pages: 1 [2]  All   Go Up
 

Page created in 0.169 seconds with 17 queries.