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Author Topic: Planetary Shields  (Read 740 times)

urkspleen

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Planetary Shields
« on: December 06, 2008, 04:20 am »

This came up in a different thread, and I think that although it was discussed there wasn't a decision on it:

IDEA: Instead of projecting a small local shield in land tactical combat, shield generators should rather project a planetary shield, which is what they're supposed to do. This shield should block orbital bombardments (in Episode 5, the rebel's generator does this), and should block bombing runs because fighters can't fly through the shield. The attacker must remove the power generator or the shield generator itself to use these abilities. To compensate, the price of the shield generator and build time should be increased.

any thoughts?
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Peace Trooper

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Re: Planetary Shields
« Reply #1 on: December 06, 2008, 04:30 am »

how do they land troops if the shield blocks fighters and bombers and most likely landing craft

Mandalor Vipeer

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Re: Planetary Shields
« Reply #2 on: December 06, 2008, 04:33 am »

that is why I proposed when I made the other idea in the thread that he is talking about that it should somehow have to do with the space battles. That was the problem I was fixing. Nobody liked it though.
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Sarcastic

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Re: Planetary Shields
« Reply #3 on: December 06, 2008, 04:43 am »

Then what's the point? What about the planets where the generators are in the shield?

Thumbs down.
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Mandalor Vipeer

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Re: Planetary Shields
« Reply #4 on: December 06, 2008, 04:46 am »

Yes. If a generator is in space, then it's stupid, and if it's on the ground, then the planet can't be attacked. Wait. Minimission where a team slips through the shield (like Wedge's Gamble, or When the rebels landed on Endor.) They team would have to take it down.

Does that sound any better?
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Sarcastic

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Re: Planetary Shields
« Reply #5 on: December 06, 2008, 04:51 am »

No.

Firstly mini missions are difficult for the team to do.
Secondly if a military base is in the shield, why would a group of armed people be allowed to pass into it?
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aceofhicks

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Re: Planetary Shields
« Reply #6 on: December 06, 2008, 04:52 am »

This was disguised multiple times and rejected, I say no.
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Mandalor Vipeer

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Re: Planetary Shields
« Reply #7 on: December 06, 2008, 05:07 am »

Yes and I agree, I was just trying to him out a little. There really is no way to make planetary shields work.
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urkspleen

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Re: Planetary Shields
« Reply #8 on: December 06, 2008, 04:03 pm »

how do they land troops if the shield blocks fighters and bombers and most likely landing craft

the attackers would land outside the cover of the shield
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darklordnenonen

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Re: Planetary Shields
« Reply #9 on: December 06, 2008, 04:30 pm »

Perhaps you just could increase the range of the forcefield?
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urkspleen

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Re: Planetary Shields
« Reply #10 on: December 06, 2008, 04:37 pm »

that's the idea....
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darklordnenonen

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Re: Planetary Shields
« Reply #11 on: December 06, 2008, 04:52 pm »

that's the idea....

OPPS! Sorry! I thought you meant some kind of planetary rayshields!
Like the ones that trapped Anakin, Obiwan and Palpatine when they were aboard the Invisible hand!
I've read somewhere that there were planetary rayshields on different worlds, but they were rare!
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urkspleen

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Re: Planetary Shields
« Reply #12 on: December 06, 2008, 05:09 pm »

no problem....

again, just to clarify. the essence of the idea is just to cover all or the majority of a defender's territory and structures. The shields act normally (they already block bombardment and bombing runs). The attackers land outside the cover of the shield, and it is in their best interest to knock out the shield projector or power generator, thus making the game more realistic and strategy oriented. 
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Solar

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Re: Planetary Shields
« Reply #13 on: December 06, 2008, 05:47 pm »

uhm, isn't that what the current one does?
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Mandalor Vipeer

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Re: Planetary Shields
« Reply #14 on: December 06, 2008, 07:34 pm »

how bout a vote? 0-1
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Mir'ika

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Re: Planetary Shields
« Reply #15 on: December 06, 2008, 08:37 pm »

0-2

it's impractical and would take a long time to code
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aceofhicks

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Re: Planetary Shields
« Reply #16 on: December 06, 2008, 08:48 pm »

I give it a no,

0-3
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Argonnath

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Re: Planetary Shields
« Reply #17 on: December 06, 2008, 09:01 pm »

no 0-4
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M Doyle

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Re: Planetary Shields
« Reply #18 on: December 06, 2008, 09:15 pm »

like everyone else, i say no. no matter how you slice it, it's either impractical or uber.
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Dr. Doozer

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Re: Planetary Shields
« Reply #19 on: December 06, 2008, 09:25 pm »

It is just uber. No.
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