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Author Topic: Nukes as Bombardements for the Empire?  (Read 633 times)

SoulPain (FanEAW)

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Nukes as Bombardements for the Empire?
« on: October 21, 2008, 09:17 pm »

you could add the nuke strike (once) per battle, with the Empire when there is the appropriate ships over orbit carrying that weapon

Rejected:
-too powerful, upsets balance
-would end the battle by killing all units, draws not possible, so would create a problem
-cannot be made to affect your own units.
« Last Edit: October 25, 2008, 12:02 am by e^(πi)+1=0 »
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #1 on: October 21, 2008, 09:39 pm »

I saw that on wookiepeadia once. But I vote no, seems Uber to me.... http://starwars.wikia.com/wiki/Nuclear_bomb
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Re: Nukes as Bombardements for the Empire?
« Reply #2 on: October 21, 2008, 10:09 pm »

yes, quite uber... besides, it was rarely used after the Mandalorian wars, it says.
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #3 on: October 21, 2008, 10:10 pm »

Yes, it wasen't used by the Empire very much, if I read it right.
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Django (sunfalcon)

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Re: Nukes as Bombardements for the Empire?
« Reply #4 on: October 22, 2008, 01:12 am »

It seems too uber to me I vote.....NO.
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #5 on: October 22, 2008, 01:14 am »

So, general Public says "It's too Uber". I guess the topic is done.
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Re: Nukes as Bombardements for the Empire?
« Reply #6 on: October 22, 2008, 01:43 am »

Yeah, it's sufficiently done at this point. Plus wouldn't it look slightly out of place in here? Shouldn't it really go for things like C&C?
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #7 on: October 22, 2008, 01:46 am »

I was about to menchin that, Nukes are weak in that game, but I would also be to hard to code the "Mushroom" Cloud in UEAW if it was accepted (Which it's not)
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Re: Nukes as Bombardements for the Empire?
« Reply #8 on: October 22, 2008, 01:47 am »

Yeah, if it WAS accepted, that means a new complex animation to put in. Plus lets not forget then the fact it created something that in WW2 vaporized parts of Japan, so...
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #9 on: October 22, 2008, 01:48 am »

ya, and the Radioactive fallout would be next to impassible to code in UEAW.
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Re: Nukes as Bombardements for the Empire?
« Reply #10 on: October 22, 2008, 05:50 pm »

actually the fallout would be the easiest bit, all it has to do is spawn a small object such as a crater which causes area damage over the entire map very slowly.
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Lord of the Night

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Re: Nukes as Bombardements for the Empire?
« Reply #11 on: October 22, 2008, 06:55 pm »

Orbital bombardment is better, I was guessing m doyle would have posted this
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M Doyle

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Re: Nukes as Bombardements for the Empire?
« Reply #12 on: October 22, 2008, 06:57 pm »

I like da nukes!!!!


i think nukes aren't the imp's style, i think it should be a pirate, droid or sith Super weapon.
as none of those care who the kill,
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e^(πi)+1=0

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Re: Nukes as Bombardements for the Empire?
« Reply #13 on: October 22, 2008, 09:45 pm »

they're just way overpowered. i mean, even the "weak" WWII explosions would cover the largest EaW maps several times over.
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M Doyle

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Re: Nukes as Bombardements for the Empire?
« Reply #14 on: October 22, 2008, 09:49 pm »

then maybe use a tactical nuke, like C&C nuke cannons, ones that have a small radius but inflict large damge, not ICBM type ones...
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #15 on: October 22, 2008, 09:51 pm »

they're just way overpowered. i mean, even the "weak" WWII explosions would cover the largest EaW maps several times over.
ya, that's true. But it would also kill friendly units as well, so it would be like a suicide Bomb


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Issac Brock, War of 1812, Canada

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Re: Nukes as Bombardements for the Empire?
« Reply #16 on: October 22, 2008, 09:57 pm »

the problem is, friendly fire is almost definitely impossible. so it would envelop the map, kill all enemy units, yet for some reason all your units survive? wouldn't make sense.
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #17 on: October 22, 2008, 10:16 pm »

so I guess reasons for Rejection would be:

Too Uber,
and not realistic.
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Re: Nukes as Bombardements for the Empire?
« Reply #18 on: October 23, 2008, 11:44 am »

the problem is, friendly fire is almost definitely impossible. so it would envelop the map, kill all enemy units, yet for some reason all your units survive? wouldn't make sense.

With creative coding the nuike could trigger a weather affect called Nuclear Fallout which affects everything, as well as causing area damage to everything. if the particle fired were of a hostile faction it could target everything so friendly fire isn't that hard.
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aceofhicks

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Re: Nukes as Bombardements for the Empire?
« Reply #19 on: October 23, 2008, 01:00 pm »

Oh, That does make sense
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