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News: Got Modelling Skills? Model a Star Warsy type model, and post it in the Join the UEAW team Modelling thread!
 
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Author Topic: Modellers  (Read 6685 times)
Solar
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« Reply #100 on: June 28, 2009, 07:13:29 PM »

Something, infact the remodelled Venator we have would make an excellent comparison to see if you are UEAW quality.
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The Archivist (Darthme)
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« Reply #101 on: June 28, 2009, 07:15:11 PM »

Alright. i'll get started.  Is it okay if i use the remodelled version as a reference as to what features  i should put in?
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Solar
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« Reply #102 on: June 28, 2009, 08:28:25 PM »

You can use renders, but obviously you won't have access to the model so yeah. Do not get any 3D models, this is a test of how well you turn a 2D image/s into a 3D model.
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« Reply #103 on: June 28, 2009, 09:54:51 PM »

OK.  my sig i can work  of i think. i also have the cross-section star wars book, it has the venator in it. i also know how to make their turbolasers.
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DucksofGrass
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« Reply #104 on: August 18, 2009, 09:58:55 PM »

I would also like to apply for modeling, although putting bones i haven't exactly ironed out yet, turrets are giving me heck, but as for engine and muzzle flash rigging, I can do Wink
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evilbobthebob
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« Reply #105 on: August 18, 2009, 10:05:37 PM »

Sounds good, any renders of stuff you've made?
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DucksofGrass
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« Reply #106 on: August 19, 2009, 01:43:33 AM »

Ok, this is getting redundant, I don't just randomly create stuff, just assign me a test or w/e, and I shall show you directly.
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Solar
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« Reply #107 on: August 19, 2009, 08:09:30 AM »

You must have something you've done previously or are you completely inexperienced?
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DucksofGrass
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« Reply #108 on: August 19, 2009, 09:39:37 PM »

No, i have a new computer, and my old one had all my stuff on it, and that stuff got wiped from the hard drive, this is the exact reason why I cannot produce any of the old skins, models, mods, ect. that I would apply with, but I lost all of it, and then there is high school. So no, I am not completely inexperienced, just lost my work  Twinkle Grin
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evilbobthebob
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« Reply #109 on: August 19, 2009, 09:54:08 PM »

See my reply in the skinning topic.
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Solar
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« Reply #110 on: August 20, 2009, 07:19:58 AM »

well, that's fair enough then - we've all had that happen one time or another.
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Major A Payne
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« Reply #111 on: August 20, 2009, 06:19:10 PM »

I don't know what the NTB-630 looked like, but that reminds me of an Aurek to be honest (And I didn't spell that right either) no offense there.

Erm hi. Just a FYI. The NTB-630 was created by one Howard Day on scfi-meshes forum. His model is around the 150,000 poly range so you won't get it into the game in any way shape or form. However, if its required then you can have mine:



I've also done quite a few other wars type models:









The sith fighter was gotten from a couple of images. I think it was also made for Xwing Alliance. The Viceroy was recreated from online renderings of a version created for a fan film. The Venator was based on a version that appeared before the film was released. Therefore its not accurate in terms of length, width, depth and texture quality is poorly detailed. The Z95 again is based on a cgi model and textures were rendered from the same model. The Hyperspace ring was rebuilt from a cgi model that was on scifi3d. Same with the Jedi Concept. It was one of Dr Jones many jedi concept craft which he created and released (although the meshes are quite old now). Finally the republic Rwing is based on a custom made lego kit which I come across.
« Last Edit: August 20, 2009, 06:31:15 PM by Major A Payne » Logged
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« Reply #112 on: August 29, 2009, 09:20:12 PM »

ooh nice models!



here's a K-wing (the Venator was a hassle, so i modelled this...im still doing the Venator though.  just need to get the Turrets on)
« Last Edit: September 13, 2009, 07:19:06 PM by Blondie Boy (Darthme) » Logged

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