Thanks for the warm welcome guys! I am looking forward to the first model job. & Ross, I may be an almost grandpa, but I work well with team members of all ages. My hope is you can teach me on the fly how to do the uv wrap thing, and bump mapping. I can apply simple jpeg (as is stuff) and procedural texturing, but realize the real trick is in the wrap & bump to make a model look real. I have Photoshop (and dont use it much), but I use Hash's Animation Master nearly every day, to create models. Let me know what model file type works well for you, and what kind of poygon level you need. I am used to doing low poly models as well as medium to high. GOSH I love Star Wars!