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Poll

Tell me if you would welcome IG88's hack on Death Star II in Ultimate Empire at War v5

Keep the hack
- 19 (63.3%)
Get rid of the hack
- 11 (36.7%)

Total Members Voted: 30


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Author Topic: Poll: IG88 to heck Death Star II, in UEAW v5?  (Read 1384 times)

Australis

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Poll: IG88 to heck Death Star II, in UEAW v5?
« on: July 07, 2007, 08:04 pm »

  I hate the heck very much. (revealed)
  The Death Star II is no more than a piece of junk other than its ability to destroy Super Star Destroyers in one shot. First, it takes up to 5 minutes and 30000 credits to build, which are a lot. Second, its operational weapon is a superlaser that needs one minute to recharge, and it cannot do any damage to smaller ships. The speed to move a fleet around takes double time... so why add one more disadvantage to it? Yes, the Death Star II is incompetent in many aspects but it can come in handy when engaging enemy SSDs. I will not be angry for something useless. The heck ruins a major part of the fun.
  I talked to an UEAW producer who told me the IG88 heck is balanced as the Zann Consortium has to find a way to destroy the Death Star. I almost fainted.
You know, in UEAW v4 (middle difficulty) the ZC can make a heck lot of Aggressor destroyers and Super Star Destroyers, that sort of powerful gunships quickly. I mentioned to the producer that the ZC can make a SSD in 43 seconds. He did not know that.  In my opinion, there should be a battle between the Empire and the Consortium when the ZC wants to destroy the DS2 using a hero unit (IG88). When ZC wins, IG88 can heck the DSII. Then the imperials (or the players) have a chance to defend the battlestation.
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #1 on: July 07, 2007, 08:11 pm »

I suggest you play as the Empire first before bashing me.
That's what happen, you are building structures on a star system having won a land battle. You saw the Death Star II in orbit, but suddenly 'boom'!!! Vader, Palpatine, Veers, and your entire invasion forces (probably your largest) perish. "What the ****?" you will say.
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Q

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #2 on: July 07, 2007, 08:21 pm »

i do belive your right it should be after the battle and i think there is something wrong with the zc makeing the ssd in 43 seconds ethier way it unlikely that the zc will be in v1 anywho
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Admrial_Zero

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #3 on: July 07, 2007, 10:09 pm »

really?
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Mr. Recluse, the Beta Tester(Greiv55)

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #4 on: July 09, 2007, 03:00 pm »

  I hate the heck very much. (revealed)
  The Death Star II is no more than a piece of junk other than its ability to destroy Super Star Destroyers in one shot. First, it takes up to 5 minutes and 30000 credits to build, which are a lot. Second, its operational weapon is a superlaser that needs one minute to recharge, and it cannot do any damage to smaller ships. The speed to move a fleet around takes double time... so why add one more disadvantage to it? Yes, the Death Star II is incompetent in many aspects but it can come in handy when engaging enemy SSDs. I will not be angry for something useless. The heck ruins a major part of the fun.
  I talked to an UEAW producer who told me the IG88 heck is balanced as the Zann Consortium has to find a way to destroy the Death Star. I almost fainted.
You know, in UEAW v4 (middle difficulty) the ZC can make a heck lot of Aggressor destroyers and Super Star Destroyers, that sort of powerful gunships quickly. I mentioned to the producer that the ZC can make a SSD in 43 seconds. He did not know that.  In my opinion, there should be a battle between the Empire and the Consortium when the ZC wants to destroy the DS2 using a hero unit (IG88). When ZC wins, IG88 can heck the DSII. Then the imperials (or the players) have a chance to defend the battlestation.

listen it is balanced and i don't like it more than you do but it is balanced considering it is a one shot try when ever the Death Star II is destroyed by the hack IG88 is out of the conquest
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #5 on: July 09, 2007, 06:14 pm »

But IG-88 is not an important hero anyway. It is not extremely powerful but by the DEATH STAR HECK it just probably disable all imperial heroes like the Emperor and Vader for a critical moment of time. That can break the back of the Empire. Without the Death Star II, ZC can overwhelm the Empire with its SSDs. I'm talking about 'A Rising Power' in UEAW v4.
The loss of IG-88 inflicts far greater loss to the Empire, which is ridiculous in my view. I sense that many UEAW producers do not have as much experience as I do with UEAW v4. Play it on middle difficulty and you will agree with me. It is unbalanced.
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Mr. Recluse, the Beta Tester(Greiv55)

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #6 on: July 11, 2007, 12:00 am »

But IG-88 is not an important hero anyway. It is not extremely powerful but by the DEATH STAR HECK it just probably disable all imperial heroes like the Emperor and Vader for a critical moment of time. That can break the back of the Empire. Without the Death Star II, ZC can overwhelm the Empire with its SSDs. I'm talking about 'A Rising Power' in UEAW v4.
The loss of IG-88 inflicts far greater loss to the Empire, which is ridiculous in my view. I sense that many UEAW producers do not have as much experience as I do with UEAW v4. Play it on middle difficulty and you will agree with me. It is unbalanced.

the hack is in the normal game too you know right Australis

it is balanced since the ZC doesn't have any other way of destroying a grave threat
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Admrial_Zero

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #7 on: July 11, 2007, 03:32 am »

convient too because there is no grave threat for the Empire  except the rebellion and ZC
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #8 on: July 11, 2007, 12:46 pm »

 :vader2
Lord Vader just informed me the heck has been accounted for. He wanted me to conquer a Consortium Space and 'park' the Death Star II there and it turns out IG-88 cannot heck it because it would destroy a Consortium planet.
His tactic worked! Lord Vader also reminded us to escort the DSII with a small fleet so the ZC always underestimates us. Until now, the DSII has devastated eight to nine super star destroyers. Long live the Empire!
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kandosii95

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #9 on: July 11, 2007, 04:16 pm »

how does the ZC destroy the 1st death star
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #10 on: July 11, 2007, 06:35 pm »

Good question. The ZC cannot destroy the DS1 so why say IG-88 heck can save them from planetary destruction.
As for the claim 'IG-88 heck is the only way the ZC can destroy the Death Star II', I cannot convince myself. I had told you the heck can be after-battle to make it fair to the Empire side. Like the Rebels, they can survive the Empire without the heck as they have Rogue Squadron.
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kandosii95

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #11 on: July 12, 2007, 08:57 pm »

but what if your playing as ZC and the Empire keeps fragging your planets or fleets w/ the ds1 and their fleet. what do you do
 ??? :o :( >:-( :wall :'(
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #12 on: July 13, 2007, 02:35 pm »

The Rogue Squadron can defeat both DSI/II. The same way can be applied on IG-88. But everything has to be after-battle. My mind has changed a bit because I did not pay enough respect to the power of planetary destruction, however, I still consider the heck too easy (pay the money only).
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Morgoth

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #13 on: July 22, 2007, 10:43 pm »

Seems like one way to prevent DSII from being  (explode) is to let IG 88 do his damage on the first Death Star. Then he's out of the game & you can use DSII with impunity until the rebels blow it up. Just make sure you build DS I before DS II...

I hate the hack too, though. Is there any way to disable IG 88's hack in the .ini files? Or any other way?
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Australis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #14 on: July 26, 2007, 06:45 pm »

Seems like one way to prevent DSII from being  (explode) is to let IG 88 do his damage on the first Death Star. Then he's out of the game & you can use DSII with impunity until the rebels blow it up. Just make sure you build DS I before DS II...

I hate the hack too, though. Is there any way to disable IG 88's hack in the .ini files? Or any other way?

Really? But you still have to sacrifice a planet when the heck is activated.
Ahh, the majority is opposed us. The Eclipse is my only hope beating those bad-asses rebel scum and low-lives in Zann Consortium.
Have you read my post above? You can park the DS2 at ZC space. It'll be free from the heck there.
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Q

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #15 on: July 26, 2007, 07:49 pm »

to remove the death star hack remove

            <Initially_Enabled>Yes</Initially_Enabled>
            <Activation_Style>Ground_Activated</Activation_Style>
            <Causes_Despawn>No</Causes_Despawn>
            <SFXEvent_Target_Affected>Planet_Death_SFX</SFXEvent_Target_Affected>
            <Target_Particle_Effect>Planet_Explosion_Galactic</Target_Particle_Effect>
         </Hack_Super_Weapon_Ability> from ig88's xml file if this doesnt work pm me
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s-t-n

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #16 on: August 04, 2007, 11:47 am »

should really b the third option on the poll of changing the hack 2 after the battle, cos thats wat id choose
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kandosii95

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #17 on: August 04, 2007, 11:56 pm »

dunno.
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Aelek

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #18 on: August 05, 2007, 05:24 pm »

no idea...
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kandosii95

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #19 on: August 05, 2007, 10:05 pm »

i think you should be able to take over the DS2 at any time without the Imps knowing and blow it up when you want
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mbrracing1

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #20 on: September 22, 2007, 08:16 pm »

i think thats a cool idea.  (explode)
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Doro

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #21 on: September 22, 2007, 09:11 pm »

The Thing is, IG-88A WAS the Second Death Star

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #22 on: September 22, 2007, 11:28 pm »

How about allowing him to to acess the Imperial databanks on the Death Star II, revealing tactical info about all Imperial worlds.  He should also have the choise of when to destroy the Death Star as so:   (explode)
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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #23 on: September 23, 2007, 02:41 pm »

The Thing is, IG-88A WAS the Second Death Star
not originally, only after he interfaced with it. so you could get around it by saying he hasnt interfaced with it yet...
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EduardPais

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #24 on: September 23, 2007, 04:03 pm »

I think these types of topics are useless. It's like saying "The rebels are stealing money from me, so remove han solo's ability to do that", or "when the rebels attack me with Iblis, he does too much damage with those turbolasers, so remove him", or "Remove corruption 'cause the consortium blows up my buildings". Always remove this, remove that. There are ways to keep IG-88 from hacking your DS. The consortium will hack your DS only if you keep it near it's territory, so kill him Boba Fett. IG-88 is the consortium's way of dealing with the DS, so the hack stays. :P:P:P
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urai fenn

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #25 on: September 23, 2007, 04:05 pm »

the hack should siriously stay
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s-t-n

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #26 on: September 23, 2007, 04:06 pm »

we arnt just saying to get rid of it, but to make it different. at the moment it is just plain weird that Lucasarts decided that the rebels have to win a battle to destroy the death star, so the Empire has some measure of control, but the consortium dont...they can do it on command...
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EduardPais

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #27 on: September 23, 2007, 04:15 pm »

The easiest way would be to give IG-88 the same ability the rogue squadron has. You copy a string from one xml to another :D. Different ways would mean rewriting the game code.
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Altairen Draconis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #28 on: September 23, 2007, 04:20 pm »

Me id love to say lots of things about it but now it is just a bunch of ****
i mean i had saved up so many creds built the DSII the IG stupid face  (;D sorry couldnt resist the urge) comes along blew it up along with Kuat (very important planet to me)
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urai fenn

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #29 on: September 23, 2007, 04:22 pm »

can he only hack on a corrupted planet      couae he only does that   luckely i never keep corruption i remove it emediatly
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EduardPais

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #30 on: September 23, 2007, 04:26 pm »

He can hack freely, but the consortium doesn't attack a planet unless it's corrupted.
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Jesus Freak/ImpElite/Midna Fan

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #31 on: September 25, 2007, 01:39 am »

Me id love to say lots of things about it but now it is just a bunch of ****
i mean i had saved up so many creds built the DSII the IG stupid face  (;D sorry couldnt resist the urge) comes along blew it up along with Kuat (very important planet to me)

What?!?! you let them blow up Kuat??? Now where's UEAW supposed to get it's website building resources....

lol sorry couldn't resist. ;)
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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #32 on: September 25, 2007, 02:16 am »

Eh, I think we should be able to blow it up. After all, in UEAW the Imps can get BOTH of the DS's, which means they can have 1 on each side of the galaxy.
Besides, if your playing on a big map, you can get 30,000 credits in two days if you spend your cash wisely. Its actually really easy to save up enough on a big map.
Small map...well, usually you should just capture every planet, lol.
 :maul:
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Altairen Draconis

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #33 on: September 25, 2007, 12:03 pm »

yea
What?!?! you let them blow up Kuat??? Now where's UEAW supposed to get it's website building resources....

lol sorry couldn't resist. ;)
i was really mad that i cussed a lot and i mean alot though now i remeber the price it was around the 10000's
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danielmeicker

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #34 on: October 07, 2011, 04:50 pm »

serios how the [censored] cane i destroy the death star I whit the zc i cannot hack it or destroy it whit any fleet so how do i destroy it?
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danielmeicker

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #35 on: October 07, 2011, 04:52 pm »

Seems like one way to prevent DSII from being  (explode) is to let IG 88 do his damage on the first Death Star. Then he's out of the game & you can use DSII with impunity until the rebels blow it up. Just make sure you build DS I before DS II...

I hate the hack too, though. Is there any way to disable IG 88's hack in the .ini files? Or any other way?
dude u is wrong ig 88 cannot hack the death star I so that u is saying won't work u say let him hack the death star I first so the ds II don't get hacked but how do u wan't ig 88 to hack ds I if he cannot hack it?
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Doktor von Wer

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Re: Poll: IG88 to heck Death Star II, in UEAW v5?
« Reply #36 on: October 07, 2011, 04:56 pm »

dude u is wrong ig 88 cannot hack the death star I so that u is saying won't work u say let him hack the death star I first so the ds II don't get hacked but how do u wan't ig 88 to hack ds I if he cannot hack it?

We do maintain a policy that forum users have to write in English that is actually comprehensible... Unless of course English isn't your first language; in which case we support German and can cope with small amounts of other languages...


Unfortunately, your post seems to be quite the jumble of words, and somehow the system has let you double-post, which is also not allowed, as well as reviving a dead topic from 2007.

All in all, not a great day.
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